![]() That’s a subjective appraisal, surely, though there hasn’t been a game like “Cuphead” in - if not ever - a very long time. Given some time for its hype to die down and its steam to fizzle, the discussion over “Cuphead” one month after its release leads to the question: Is it overrated? A little-known fact then, this modest fandom would explode in the coming years, boarding the hype express and selling over 1 million copies within its first two weeks of launch. Unsurprisingly, “Bloodborne,” “Uncharted 4: A Thief’s End” and the then-unnamed “Legend of Zelda: Breath of the Wild” were met with intrigue and intensive coverage, though one of the most exciting new IPs announced was Studio MDHR’s “Cuphead.”Īfter its unveiling, the game would quickly develop a cult following, driven by its beautiful color palette and vintage 1930’s-era aesthetic, a stylistic decision influenced by the works of Fleischer Studios. ![]() E3 2014 was - per usual for the video game industry’s largest trade event - a hodgepodge of phoney, often cringe-inducing, pandering and gimmickry in between the announcement of a few eyebrow-raising AAA titles. ![]()
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